Jan 22, 2017 01:17 PM
by montasser
First of all, i wanted to thank you for this amazing piece of software. It really helps in my daily practise.
I have a little problem though. While browsing a serie in MIP/MinIP mode, the image shown is pixelated and i can't get the right information.
When i stop browsing, the image come back in full resolution.
I can send you a video capture if you want more explanation :)
Jan 22, 2017 08:18 PM
by
Thank you for your kind words!
Rendering MIP images requires substantial computing power. So we have to balance between fluidity and quality when interacting with volumes in MIP mode. This is called "progressive rendering" and cannot be avoided with slower machines.
Feb 10, 2017 08:58 AM
by montasser
I have an i7 6th generation processor with 12 gigs of RAM. Can't be that avoided with not so slow machines?
Feb 13, 2017 09:37 AM
by cezar matau
I have the same problems with a little older machine, but powerful anyway (I think) i7 3770 with 16Gb of RAM, 256 Gb SSD and an 8Gb memory video card.
is there a way to do that, or I must buy a workstation to achieve that.
thank you very much
Feb 13, 2017 01:54 PM
by aaaaaaa
How I understand it, the problem is that the rendering is CPU based. Any CPU, even a fast one, can only run 2-8 threads parallel. The GPUs can compute much more in parallel.
We have to wait till they release the GPU based version.
Feb 13, 2017 08:16 PM
by
Increasing thickness of a MIP slab quickly "saturates" even the fastest modern CPUs (if you want to browse real-time, full screen).
GPU rendering will alleviate this problem.
Currently what you can do is to make the 3D MPR window as small as possible to reduce the number of calculations. We will also add the option to sacrifice some fluidity and get better intermediate resolution instead.
Jan 27, 2018 02:05 PM
by Alex
Has the MIP pixelation issue been fixed in the new beta version (4.5.1) that uses Nvidia GPU for rendering? Asking in order to know if I should buy a new graphics card....
Jan 29, 2018 05:05 PM
by marcelvn
I dont think MIP is using gpu acceleration.
I tried it with an HP Worsktation Laptop and nvidia quadro M1000M.
MIP pixelation is still present.
Feb 3, 2018 03:48 PM
by
Please check our latest beta (4.5.5), there is a MIP preset in the 3D Viewer window. It is also GPU accellerated.
Feb 6, 2018 08:09 PM
by marcelvn
@Radiant
Nice addition.
But the MIP preset is from the whole slice volume.
I believe MIP is most useful when used with an adjustable thick slice, just like the you implemented in the 3D MPR.
Feb 9, 2018 10:36 AM
by Alex
@Radiant,
Just as @marcelvn has stated, the issue is MIP pixelation in the 3D MPR with adjustable slice thickness. This specially critical for chest CTs.
Keep up the fantastic work!!
Feb 20, 2018 05:25 PM
by
Yes, we will also add the GPU acceleration for MIPs in the 3D MPR window in one of the next beta versions.
Feb 21, 2018 12:17 AM
by marcelvn
@Radiant
Great to hear that GPU acc is coming to the 3D VR.
MIP and also Average thick slices could benefit a lot from that optimization.
Mar 8, 2018 01:51 PM
by Alex
@Radiant,
Does the new beta fix de pixelation issue in MIP 3D MPR?
Mar 9, 2018 05:35 PM
by
No, not yet. It will be implemented most probably in the next beta version.